Axe

1-h Axes

Image Name Damage1 Durability Weight Requirement2
AddedParam.3
Location Special Note
battle-axe.jpg Battle Axe 80/0/0 220 2.5 11/0/0/0
D/E/-/-
Nexus blacksmith (1,500s)
2-1 Treasure (Crushing +1) (Beside the 2 Rock throwers)
+3 - Quality, Crushing, Dragon
+6 - Moon, Blessed
+6 - Dozer Axe (Grey Demon's Soul)
GuillotineAxe.jpg Guillotine Axe 87/0/0 250 6.0 20/0/0/0
D/E/-/-
1-1 rare Axeman drop
1-1 Miralda drop
Requires black World Tendency
+0 - Crushing
+3 - Quality, Dragon
+6 - Moon, Blessed
+6 - Dozer Axe (Grey Demon's Soul)

2-h Axes

Image Name Damage Durability Weight Requirement
AddedParam.
Location Special Note
cresent-axe.jpg Crescent Axe 115/0/0 200 7.0 16/12/0/0
D/E/-/-
1-x Minister drop
1-4 Vendor (10,000s)
+0 - Crushing
+3 - Quality, Dragon
+6 - Moon, Blessed
+6 - Dozer Axe (Grey Demon's Soul)
great-axe.jpg Great Axe 130/0/0 230 10.0 26/0/0/0
D/E/-/-
2-2 treasure
1-3 Axe soldier drop
+0 - Crushing
+3 - Quality, Dragon
+6 - Moon, Blessed
+6 - Dozer Axe (Grey Demon's Soul)
dozeraxe.png Dozer Axe 340/0/0 400 22.0 30/0/0/0
-/-/-/-
Upgraded from +6 Axe type
Consumes Grey Demon's Soul

1 The Damage stat dictates how much damage the weapon does. Where the Damage stats for an weapon are X/Y/Z:

  • X is Physical Damage
  • Y is Magical Damage
  • Z is Fire Damage

The Battle Axe does 80 Physical Damage.

2 The Requirement stat concerns how high various skills must be in order to wield the weapon. Where the Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Magic required
  • Z is the Faith required

The Battle Axe requires 11 Strength to wield.

3 The AddedParam. rating indicate the level of bonus you receive based on the associated skill when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).

The Battle Axe provides a bonus based on strength at a rating of D and a bonus based on dexterity at a rating of E.

page_revision: 23, last_edited: 1259015049|%e %b %Y, %H:%M %Z (%O ago)
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