Ninja
rating: +2+x

Build summary A stealthy character uses quick, fatal strikes.
Recommended starting class(es) Thief
Recommended Soul Level

Recommended stats (Leave at default (**) if not raised)

Vitality **
Will/Intelligence 24
Endurance 30
Strength 25
Dexterity 40
Magic **
Faith **
Luck **
Recommended equipment
  • Fatal <Weapon>
  • Tearing <Weapon>
  • Sharp <Weapon>
  • Heater Shield, Kite Shield or Spiked Shield
Recommended spells/miracles
  • Cloak
  • Poison Cloud
  • Acid Cloud
  • Death Cloud
Gameplay tips and progression

The Ninja/Assassin must be swift, cunning, incredibly deadly, and and above all else, possess the stealth of the shadows. To begin your Thief on the path of the Ninja/Assassin four stats should be focused on:

-Endurance: Rolling and maneuverability are your friends……no…..scratch that; maneuverability is your LIFE in Demon's Souls, and for a Ninja, it is the air he breathes . Being swifter than one's opponent is a must (can't hit what you can't see). Endurance increases overall stamina which not only helps with rolling but also how well of a combo you can pull off depending on one or two-handed wielding. Recommended rating of 30 to get you comfortably through NG.

-Intelligence: Ninja's are by no means ruffians or dimwitted. Cunning and Deceit are vital parts of a Ninja's arsenal. Most stray from Intelligence unless playing a Magician or other Magic heavy class, but we must remember that the ways of the arcane are not unknown to the Ninja class. A rating of at least 25 will equip you with a spell capacity of approximately four spells. As a ninja spells that should be focused on are those suchs as Cloak, Poison Cloud, Acid Cloud, Death Cloud, and your best weapon as a Ninja is Evacuate. Strike with lethal swiftness and vanish just as quickly. High intelligence also equips your ninja with a plethora of MP to use against his victims. Spells like Soul Arrow and Soul Ray are quite useful for stealthy assassinations.

-Strength: Your thief will begin the game with a Strength rating of 9, so most oft times this will be your first stop when increasing soul level. A comfortable rating of 25 will endow you with a Ninja who will hold his own in the unlikely (yeah, right!) case that you are seen by your prey. This will also enable you to efficiently wield any and all Asian weapons (Curved and Katanas), the best suitable weapons for a Ninja. Straight swords are also handy, though the two-handed style is a bit slow for those favoring swiftness. A high strength will also enable your Ninja to wield the shield of his/her liking (the Heater Shield is lightest 100% deflect shield in game, though for sturdiness a Spiked (which is the same weight as the Heater) or Kite shield may be preferred.

-Dexterity: Dexterity is key in that it is the only other stat that effects your attack power. It also is a staple modifier for most upgrades and the key modifier for the Ninja's weapon of choice, The Dagger. All daggers primarily benefit (along with Bows) from your Dexterity rating. Daggers upgraded to Tearing or Sharp can peak with an S benefit from Dex. A Fatal dagger can be a ninja's most powerful ally if you are well versed at the critical attack (backstabs and riposte) and Dexterity is the primary damage bonus provider for daggers, especially sharp or tearing which can have an S level bonus for DEX. Endurance and Vitality are important, but are second to Dexterity. A Fatal dagger can be good as well if you are really good at performing back stabs and riposte. With the added boost that all daggers receive landing a critical attack on an unsuspecting enemy can land massive damage and allow you to fall quietly back into the shadows as only a ninja can.

-Quick Tip(s): Gaining Vitality and your other stats to around twenty should grant you a very well-to-do Ninja/Assassin. Spells like the status cloud's are tools of the more skilled and trained assassin. Demon's Prank is also a very useful.

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