Build summary | A VIT gouged Fire Build |
Recommended starting class(es) | Knight |
Recommended Soul Level | |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | Whatever points are left |
Will/Intelligence | 14 or 18 or 24 |
Endurance | 40 |
Strength | 14 or 20 |
Dexterity | 10 or 12 or 16 |
Magic | ** |
Faith | ** |
Luck | ** |
Recommended equipment |
Any dragon weapon that takes your fancy. Hence why the wide variety in stats. Abjudicator Shield +5 Cling Ring |
Recommended spells/miracles |
Completely depends on how many spell slots you take, but the recommended spells: Warding |
Gameplay tips and progression |
Dragon Man (~120SL)
Give your build some more thought and flesh it out with general gameplay strategies and other progressions tips.
agreed, more specifics needed. Consider this:
Starting class: Temple knight (min MAG)
26 STR for Dragon Great Sword and Great Axe.
16 FTH for Second Chance
12 DEX since most of the best weapons won't require it (except bows)
Go to weapons:
Dragon great axe/crescent axe
Dragon mirdan hammer
Dragon knight's sword
Dragon guillotine axe
With magic at default….how can those fire spells be powerful enough? And you're equipped with a hyper build character. With 70+ vit, it's gonna take 10 minutes just to get into hyper if you have to use makoto or cursed weapon just to lose hp. If it's just mainly for melee then that's fine but going into hyper mode just doesn't make sense to me. Sorry if this seems like bashing but I'm just trying to figure this build out
They aren't, they seem only to be a novelty (not suited for a proper pvp build). And makoto doesn't care how long you life bar is, it takes a health percentage per second.
Needs a little more beef, give your preferences with a little detail as why you use such items or equipment or tactics or whatever…
twigsterxd…..there are other ways to lose health…like standing in front of a weak foe for a few seconds. plus if your going for hyper mode you want to have as much health as you can in your diminished state. another plus, hyper mode is good for a dragon weapon user because there weapon is scaling with any stats so it damage is capped as soon as it reaches +5, hyper mode is that little push that is kinda needed for a dragon weapon user to have some serious damage, and because the weapon doesn't scale with stats you have a lot of extra health which i mentioned was a good thing earlier. and as far as the spells not being "strong enough", you can always move more of your vitality stats over to magic if you so please, or just use the spells to support you on occasion or you can just get rid of them all together