|Build summary||(Gimmick) A high-intelligence mage that takes advantage of the Insanity Catalyst in order to hit as hard as possible (mainly PVE and co-op)|
|Recommended starting class(es)||Magician, Royalty, Theif|
|Recommended Soul Level||**|
Recommended stats (Leave at default (**) if not raised)
Head: Monk's Head Collar
If using Second Chance, swap out Warding for whatever other spells you like.
|Gameplay tips and progression||
The Insanity Mage, as its name implies, revolves around the Insanity Catalyst. Every spell is cast at the greatest damage it can do for what its Magic stat is at the time. Pulling this build off requires two things: Good accuracy and a talent for NOT GETTING HIT. However, when done properly, the results are absolutely devastating.
The 1/2-size MP bar is both a blessing and a curse. Yes, you have to eat spices more often to keep casting spells, but on the other hand Fresh Spice can reasonably restore your MP bar - 3, 4 doses at most. You can also take 1 Old Spice to restore half of it or more. It's still a good idea to have plenty of each on hand at any given time, of course.
Playing the Build
Co-op is where this build truly shines. With someone else to keep the enemy occupied, you can spend less time dodging and more time tearing your foes apart. Unless your allies are casters as well, odds are you will be the main damaging force in the group. BP's also have a much harder time dodging your spells when they're focusing on the melee guy in front of them.
In PVP, the Insanity Mage is at a disadvantage due to the smaller MP bar. Every spell counts here, and that means you either have to get lucky or be very good at outsmarting the enemy. The best way for this build to fight other players is to let them think you've run out of MP when you actually have enough left to cast a spell that will knock them flat. Act like you're out (they'll believe it readily enough when they see the Insanity Catalyst in your hand), and when they close in for the strike hit them hard (unless they're pros, they will probably have an "OH @#$%" moment when they see you casting; make sure to take advantage of it if you see it). You can usually get them with a Soul Ray while they're standing up afterward, or you can use that time to eat a spice or two before combat resumes. Of course, waiting around a corner to hit them with HSA or Firestorm when they come for you is fun too.
This is obviously not the best PVP build, but it can hold its own.