Build summary | Magic-Melee Build which also makes use of spells |
Recommended starting class(es) | Royalty |
Recommended Soul Level | |
Recommended stats (Leave at default (**) if not raised) |
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Vitality | 45 |
Will/Intelligence | 18 |
Endurance | 40 |
Strength | 18-20 |
Dexterity | 16 |
Magic | 45 |
Faith | 18 for ToB |
Luck | ** |
Recommended equipment |
This build can be fairly versatile so here are a few suggestions on weapon equips:
This is the main set up that I use but I tend to switch weapons in and out like crazy between battles. As this build can utilize many different magic weapons I will provide you with some others that I switch too.
Armour: Old King Set or Binded Set for Female |
Recommended spells/miracles |
So this build works mainly on the Melee side of things but you can also make use of a few handy spells. Spells:
Miracles:
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Gameplay tips and progression |
So after seeing Nick1Nintendo's SL 121 Spellsword I started out my newest build along those lines, but with a few tweaks already intended. I'm not really into the whole mage/magic side of PVP so I decided to make a more melee based build with the ability to use some close range spells (ie. Ignite). Progression: I suggest working on VIT and END fairly evenly until both are at least 20 then go grab the Crescent Falchion in 4-1 to help you through most of NG. Once you have some decent Magic weapons start pouring stats into Magic then follow up with VIT and END evenly. If using Second Chance go for the Talisman of Beasts from Scirvir the Wanderer in 2-2 down the Flamelurker shortcut. |
Inverted Spellsword