Mirdan Knight
rating: +1+x

Build summary Low-level Invasions to test noobs' skills, not to sucker punch them.
Recommended starting class(es) Temple Knight
Recommended Soul Level

Recommended stats (Leave at default (**) if not raised)

Vitality 25
Will/Intelligence **
Endurance 20
Strength **
Dexterity **
Magic **
Faith 24
Luck **
Recommended equipment
  • RH1: Halberd+5 or Blessed Halberd+1
  • RH1A: Istarelle
  • RH2: Talisman of God
  • LH1: Dark Heater/Kite Shield +5
  • LH2: Adjudicator's Shield +5
  • Rings: Cling Ring, Regenerator's Ring
  • Armor: !!!Full Mirdan Armor!!!
  • Spices, Half Moon Grass, Late Moon Grass
Recommended spells/miracles
  • Recovery, or Heal + Cure
Gameplay tips and progression

Okay, this is pretty simple to do, and is not meant to be an over-powered low-level Noob-Killer. The hardest part would be getting Adjudicator's Shield+5 (unless you can do the Colorless Demon's Souls farming tricks) and the Dark Shield (Damn Chunks of Cloudstone)

There are some general rules for this build.
1. The halberd is to be used in one hand against a lone host. Noobs generally feel cheated out of a fight if you take a Dragon Mirdan Hammer +5 and beat them into oblivion with it, so don't.
2. Casting Recovery should follow the same rules as Garl Vinland's AI, do this when they break off to heal, not after a backstab.
3. If the host summons blue phantoms, go ahead and two-hand your halberd or slip on the thief's ring, Dark shield, and regular halberd and wait for an ambush opportunity.
4. Backstabbing is okay, Chain Backstabbing is not, Running Backstab is okay if they know how to do it (but then they probably aren't a noob)
5. Riposting is okay. Now hear me out: sooner or later they're gonna get riposted in a fight, so take some of the panic out of it now. Just try not to kill them with it, maybe.

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