Build summary | uses estoc and kilij |
Recommended starting class(es) | knight |
Recommended Soul Level | |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | 66 |
Will/Intelligence | 14 |
Endurance | 28 |
Strength | 14 |
Dexterity | 50 |
Magic | 10 |
Faith | 11 |
Luck | 7 |
Recommended equipment |
right hand: |
Recommended spells/miracles |
warding |
Gameplay tips and progression |
i noticed there was a shortage of DEX builds that relied on smaller weapons and a complete lack of a good fencer build or a good kilij build, so i decided to post this. first off cast warding and try and keep warding on at all times. first start with a estoc and poke your opponent a few times to soften them up. or you can use the wardings defense to charge for a running backstab. this build is very adept at fishing for back stabs because it can take large amounts of physical damage. there are many times i was doing bad and got 1 backstab and won the match, dont underestimate the estoc. NOTES: this build is all about juggling two very deadly but flawed weapons. i dont feel either of these weapons really shine by themselves, but put together they supply you with eveything you need to deal with a wide variety of enemys. |
120 dex fencer/slasher
Not a bad idea but your numbers are a little iffy. i would drop the vitality down to 45 or even 40 and use that to pump your end to 40. stamina is crucial in this game. especially for pvp. another popular thing that i've been seeing is 2nd chance and warding. once SC cracks they throw up warding which isnt a bad idea. so you may want to consider to invest some leftover points into int and faith. I myself dont use SC just bc I like being a rebel like that :P But it's up to you. I'm not quite sure how hard hitting you're weapons are so if you find you're not quite hitting hard enough you may want to consider either CW or LW. you wouldnt be able to use warding unless you got your int higher, but again you could play with your numbers some more.
Sorry for the load of text. maybe these numbers work for you, i wouldnt know. but i like your non main stream build here though I've been seeing more and more estocs with their crazy ridiculous phantom range that happens at random times o.o
+1 from me. :)
Oh and dont use the brushwood anything IMO. the stamina penalty just isnt worth it. :P
Exactly, you benefit much more from something smaller than the brushwood. I recommend any of the following armors:
-binded
-ancient king's
-saint's
-rogue's
-hunter's
Honestly though, you would be better off with basic dex-build stats: 40-50 VIT, 40 END, 18 INT, 50 DEX. The kilij is a very fast weapon, and against an especially aggressive opponent, you will want to roll around them quite a bit. Warding is ineffective against spellswords, mages, and faith builds, so use that with caution. I would recommend 15 INT minimum and 16 FTH for second chance as you don't need to rebuff that consistently/ depend on it. Based on your playing style, you can probably get away with 30 END, but i wouldnt recommend any less than that. Oh, i might also mention that other than dual kat's, most dex builds like the estoc and kilij. I personally prefer a fatal secret dagger and kilij, but i play very patiently and wait for backstabs. The kilij is good for just about anything you can't easily backstab.
^^ yea that's pretty much what you want to do. I'd say maybe put a little more into endurance. but if you find that you dont need the full stamina gauge then go for it. :) and a real popular thing i've been seeing is after SC cracks people throw up warding. But like Astrichthyes said it's ineffective against said builds.
Thank you FatalShot :) I might also add that i myself like the estoc because it is slightly unpredictable compared to the kilij and has both stunlock and phantom range. Like i said, go with most of the normal dex build reqs if not all of them. Not only will you have more mobility, you can always change your mind on what weapon you want to use. I personally don't use CW normally, so if you share that with me, allocate your stats elsewhere. One final thing to think about: VIT cannot be deleveled, so if you have 66 VIT on your build, you're stuck with it.
KK, the build has some stat flaws, but they have already said that. The main problem is that you are missing a good buff. The sharp weps must be buffed or the attack will be kinda lame, around 330.