Dragon Knight-SL 120
rating: +2+x

Build summary A high vitality based build that uses dragon weapons to increase versatility over other vitality builds (PvP).
Recommended starting class(es) Temple Knight
Recommended Soul Level

Recommended stats (Leave at default (**) if not raised)

Vitality 88
Will/Intelligence 15
Endurance 40
Strength 16
Dexterity 12
Magic 6
Faith 16
Luck 7
Recommended equipment

Armor: Ancient King's Armor (adjustable to personal preferences)

Weapons:

Right Hand 1:
+5 Dragon Guillotine Axe
+5 Dragon Crescent Axe
+5 Dragon Great Axe
+5 Dragon Knight Sword
+5 Dragon Halberd
+5 Dragon Great Sword (not recommended)
+5 Moon Guillotine Axe (PvE world 2-x only)

Right Hand 2:
Baby's Nail
Mercury Estoc
Any Dragon Weapon

Left Hand 1: Talisman of Beasts

Left Hand 2:
+5 Dark Silver Shield
Morion Blade
+5 Adjudicator's Shield

Rings:

Body Form: Eternal Warrior's Ring, Clever Rat's Ring, Dull Rat's Ring,
Regenerator's Ring

Soul Form: Cling Ring, Foe's Ring

Recommended spells/miracles

Possible Spell Sets:
-Death Cloud
-Poison Cloud, Protection
-Warding (when not using Second Chance)

Spells can be gained by increasing magic, then de-leveling it back to 6.

Miracles:
-Second Chance

Gameplay tips and progression

Notes:
-The Dragon Knight build is not able to match the North Regalia in power which is why individuals preferring the claymore move set stick to that build.

-This build is slow to start with, but picks up at the end (small guide provided at end).

-This build is created specifically for players who prefer decent strength, large vitality, and versatility with playing styles.

-Dragon Weapons can match crushing and sharp weapons (without buffs).
Example: +5 Crushing Guillotine Axe: 251 with about 40 str.
+5 Dragon Guillotine Axe: 328


Strategies:

-Hyper mode:

- Cast Second Chance.
- The main advantage gained is two hyper modes.
- On the second hyper mode cast Warding or Second Chance again if possible.

Mirdan Hammer-Crescent Axe Combo:

-It involves equipping the Crescent Axe on RH1 and the Mirdan Hammer on RH2.
-This tactic will keep other players on their toes if you switch between the two often.

-Regenerator (Regenerator's ring/adjudicator's shield)-
-This only works well with body form. The increased regen from the Regenerators Ring is not worth the price of replacing the Foe's Ring or Cling Ring.

Final Note:
This build has limitless possibilities and is adaptable to any individual player's preferences. Adjustments can be made to str and dex if required for your weapon of choice.

Basic Walkthrough:

After world 1-1, pour points into vitality and move on to world 4-1. It will be slightly difficult, but move through the Silver Skeletons and take the passage to your left upon reaching the large walls with 2 Silver Skeleton Archers on top. Dodge the arrow trap and take the door immediately to your left. Kill or run from the Black Skeleton after you grab the Crescent Falchion +1.
Return to the Nexus.

Fight through world 2-1 and 2-2; collect all of the shards, chunks, and pure dragonstone on the map which should provide at least 3 upgrades for your weapon. Do not fight the Dragon God with a dragon weapon. No other bosses should give you problems regarding fire damage.

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