Build summary | General play using all types of damage confusing your opponent |
Recommended starting class(es) | Wanderer |
Recommended Soul Level | 120 |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | 30 |
Will/Intelligence | 30 |
Endurance | 30 |
Strength | 30 |
Dexterity | ** |
Magic | 30 |
Faith | 18 |
Luck | ** |
Recommended equipment |
Soul Form
Body Form
|
Recommended spells/miracles |
Spells
Miracels (pick 1)
|
Gameplay tips and progression |
Ok so this build was designed to give you all around defense and damage Defense
Damage
The general idea of this build is being prepared and being able to adapt to your opponent, you can usually read what damage they focus on by their armor (for example, if you see a monks head wrapping whip out your DSS) And as for their defense see what shield they have up if its DSS use physical and fire and avoid wasting your magic on them, if they have an adjudicators pull out soul ray,etc. this is all pretty common stuff but this build is more of guidelines for basic pvp. GOOD LUCK and have fun everyone kick some black phantom ass. |
Rounded Warrior
I like versatility too, very much. Take a look at my build, very similar thinking. ;)
sure im not into all this pure magic or pure strength stuff because then its just a matter of luck with who you fight where as versatility you can adpat to your opponent and i will take a look at your build totally ^_^
zoltrek didn't see your build why dont u post the name and ill take another look
30 mag is pretty low for anything using spells, you won't be dealing a lot of damage. 30 strength is high for what you are trying to achieve, you can lower that quite a bit and put it into some other stats. Overall, I think your stat spread is a bit thin for a Mage or even a melee build
made this when i was newer to the game and found all this out the hard way but thanks anyways ^^