Part 2 of 2 man build
rating: -1+x

Build summary The second part of a 2 man ambush
Recommended starting class(es) Soldier
Recommended Soul Level 120

Recommended stats (Leave at default (**) if not raised)

Vitality 50
Will/Intelligence **
Endurance 40
Strength 60
Dexterity **
Magic **
Faith **
Luck **
Recommended equipment


  • Right hand1 - Storm Ruler, very important need this for knock downs (you can also use the DBS for higher damage if you can support the weight)
  • Right hand2 (for aggressive players) - Tearing uhcigatana +5 (or anything with high damage for pressure)
  • Right hand2 (for timid players) - any blessed weapon in this drop some vitality and increase faith
  • Left hand1 - DSS +5
  • Left hand2 - Adjudicator's shield +5


  • Anything you feel comfortable in preferably something stronger that you can move around in (i.e. ancient king's)


  • ring1 - Ring of magical dullness (or anything thats just a suggestion you want to be a tank)
  • ring2 - Regenerators ring
Recommended spells/miracles

Shouldn't need any spells or miracles
but if its a must you can grab warding or protection and/or SC (second chance)

Gameplay tips and progression

Stats: they do not get you to SL120, you can either add some into faith if using a blessed weapon, or add some into dexterity if using an uchi, you can also throw any extras into vitality for more health or strength for "funsies" (bet a friend i could put funsies into a build)

Ok this is a 2 part build your 'better half' will be well hidden waiting for an ambush. your job is too keep the BP focused on you while your partner swoops in and scares the hell out of him. With either the storm ruler or DBS you have to knockdown (KD im going to call it) your opponent so your buddy can come in and use ignite. While hes KD'd swap weapons 2 hand it and go to town without getting in your partner's way (he is the main damage). if you choose the tearing uchi the bleeding will put more pressure on your opponent.

It is very important that when the opponent gets up he does not get away because he will run like hell! i gaurentee it or your money back (there is no money don't post any comments asking for money) but he will roll off like none other if you have a sticky bow whip it out if not just chase after him and do not let him get away. you have to get another KD in and i do believe it is possible to KD lock someone so try your best to get the timing down… if its not possible please post a comment and let me know.

It is also very important that you do not let the BP attack your buddy he can not handle the damage you are a tank. You NEED to keep the BP's attention.


Add a New Comment
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License