Build summary | Extremely Strong yet versatile build. Style of combat: Tank/Rusher Fusion. PvEvP |
Recommended starting class(es) | Knight |
Recommended Soul Level | 188 |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | 46+ |
Will/Intelligence | 30+ |
Endurance | 40 |
Strength | 52+ |
Dexterity | 35+ |
Magic | 24+ |
Faith | 24+ |
Luck | **+ |
Recommended equipment |
Weapons/ Playing style variations: A strong bow (useable within the limits of the build. recommended and usedable "Sticky Compond Longbow +5" (Used in place of a Catalyst)) 2. += Ultimate Shield build variant =+: (Armor and ring sets: 2, 3 3. += Devil's Demigod variant =+:(Any sets) A strong bow (useable within the limits of the build. recommended and usedable "Sticky Compond Longbow +5" (Used in place of a Catalyst)) 4. += Flash Step Hunter variant =+:(Armor set 4, Ring set:5) ARMORS: 1. Gloom armor set (For world 5) 2. Dark Silver Armor set (For cases of needed higher magic defence then gloom set provides) 3. Brushwood armor set ((For cases of only physical protection) do not use in world 2 and world 3) 4. Shaman's clothes set (For cases of extreme speed) and silver coronet (if you do not have silver coronet equip nothing). RINGS:(as listed above in variations) 1. Super Damager set: 2. Eternal Warriors set: 3. Regenerative Warrior set: (can be used with all armor sets) 4. Fragrent Warrior set: (can be used with all armor sets) 5. Flash Step Hunter set: (can be used with all sets) There are many different set ups but I use these five the most. You can freely change your ring set-ups as you wish but these set-ups boost your over all preformance. |
Recommended spells/miracles |
Spells: Miracles: |
Gameplay tips and progression |
My Game Tips for standard build: Keep health within 4 of your strength until its at 45 or so, and endurence within 2 of your strength until your endurance is 40 then just leave it to ring of great strength should take care of any equipment u may need. At 50 with the ring of great strength you have way more equip space then u need (I being able to equip dual tower knight shields and full brushwood set and still have room for light weapons…way to much equip space also cause u get full benifets of Tower Knight shield ). Once within Soul level 40 - 60 start rising magic and faith to the requirment Keep all major demon souls and use them on second chance and other such important spells and Miracles. After you dont need them for anything just eat them. Always take evil ending by killing maiden in black after she says to return to the nexus after killing the last boss king allent(not to be confuzed with false king). When two handing the Dragon Bone Smasher when doing heavy attacks back up a body length or so. Rushing ur enemys with Dragon Bone Smasher with two hands and hitting them with a sweeping light attack is a good way to get them down and within normal striking range where u then can combo them till endurance is gone (not all enemys are always knocked down every time but usually are). Any stat with + means u can increase higher but for the most part you should only pick one or two of those three to specialize in because it gives a much stronger advantage in those areas. Examples of these specialtys: HP: Take more hits Strength: Deliver even stronger fatal blows. This can cause instant 1 hit death of Black phantoms or many populater builds OR for strong Fusion class of my build Invest into Dexterity, Faith, or Luck. To create Flashstep Juggernaut, Faith Knight Juggernaut, or BlueBlood Juggernaut If u want any further tips on this build or fuzions of this build message me. |
Juggernaut Sl(188)
Right after miracals there is a tips section I forgot about and it ended up there
by mistake but its labeled so just look for it. Sorry about that guys was marathoning until I finished just be glad i found it quick lol
I laughed pretty hard at the ultimate tank section.
You did? Good n.n… Any way its way easier to live tho being the decoy using Dark silver armor instead of brush wood because the fact that dark silver has higher magic resistance
Kingdomheartsss,
Nice build.
One thing however, that I disagree with as I see this from many time and time again on forums-This "OHKO"theory
Is this defined as going through anothers Second Chance and killing in one hit, or breaking SC in one hit?
the reason I ask si simply this: As a host with PWWT, PWCT, I've been killed by a phantom using HSArrows in one shot. If all five connect, it's adios for most part.
When it comes to melle type weapons, I have NEVEr been OHKO'd or OHKO'd using a fatal +5 as invader or host with strong dex builds, or strength builds with 70 strenght, cursed weapon and OHKO anyone.
This OHKO saying is really going to far. No offense:) Again if you can PM on this I'd appreciate it. OHKO's are simply IMO and in playing DS for over a year PVP now impossible to do whether phantom vs phantom or phantom vs host when someone has Second Chance on.
ya……….If any 1 thinks you can 1 hit kill any1 through a second chance they are either crazy or retarded. My build thingy can 1 hit kill if by this your meaning if they're vitallity isnt high enough it will set off their second chance. Im sure as hell that I didnt say that this will always kill instantly. Im pretty sure there was a foot note that said some where that this could take from 1 to 5 hits to kill some 1. If you wack a mage with this build it will set off their second chance for sure tho lol.