Build summary | Use Penetrating Sword like a Boss!! |
Recommended starting class(es) | Knight (Royal & Temple Knight would also be acceptable) |
Recommended Soul Level | 119 | 125 | 130 |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | 50 | 50 | 50 |
Will/Intelligence | 18 | 15 | 15 |
Endurance | 40 | 35 | 40 |
Strength | 22 | 22 | 22 |
Dexterity | 16 | 30 | 30 |
Magic | 30 | 30 | 30 |
Faith | 16 | 16 | 16 |
Luck | ** |
Recommended equipment |
Soul Level/Build Variations:Young Offender:
The Defiler
Body Penetrator
EquipmentRight HandOnce SC is cast you may choose to replace ToG/B with your choice of: Left Hand
& your choice of:
Rings
ArmorI usually stick with brush helm because it's the closest to the penetrator's spike I could imagine (gloom would be 2nd choice /w two spikes) & AK/Venerable sage's gear. Some good choices are:
For Devastating Style: Brush helm, Fluted Torso, Black Leather Gloves, Ven. Sage Legs (be wary of equipment burden because you'll still want to roll quickly.) |
Recommended spells/miracles |
Spells / Miracles:Spells
As Young Offender extra spells is best used as:
Miracles |
Gameplay tips and progression |
Stat JustificationMove Set:DISCUSSIONThe Burden of the Defiler:The onus to transcribe this build has been on me since I first thrusted the long, rigid shaft of the Penetrating Sword into an opponent's chest directly after swatting their abused polearm from my face. I knew at that point the penetration offered the great humiliation and loss of appetite that no other could offer. My foe torn asunder, spread on the ground, gurgling and clutch at nothingness as they parted ways from their world. I would be forever powerless against the addicting urge to thrust my shaft into every foe's backside. So it begins, the quest of The Defiler. PvP Gameplay/Match-ups:You're much less likely to have a mirror match however LW and BBS builds are very similar in nature. In almost every match you can consider yourself at a disadvantage, and are going to be in an uphill battle. Due to the low damage output of Penetrating Sword as a main hand it would be optimal to use Moon Uchigatana in the left hand for Push-lock combos whenever a shield is not preferable. In every duel you're going to want to use your range advantage constantly. Avoiding enemy strikes (especially cursed weapons) and counter-attacking from outside of their range is a necessary part of any battle you want to win. Use of the large arced swings prior to entering enemy's range are just as important and require good/practiced timing to fend off backstabs or charge strikes. Pros/Cons:“Other than looking great, it has no desirable qualities.” –DS wiki Pros:
Cons:
Alteration Choices:2-HandingUsing exclusively two-hand grip saves stats by reducing the strength requirement. I found in general this is a less viable option due to the reduced swing set. The 2H straight sword swing set is very limited & can easily be avoided for the duration of LW buff. I had plenty of victories with a 15 str set-up but against no means of difficult players. Dirty WizardThe dirty wizard was what I had planned on calling my 18 Intelligence + Ring of Magical Nature variation of the build. This set-up would grant a slightly larger mana pool & access to either Fireball, Ignite or a combination of soul-ray, firespray & a cloud spell (I would recommend fireball). However the low intelligence, magic stats & the lack of spell damage buff equipment mean that these spells will be doing far less than their potential. This combined with the loss of foe's or cling ring in soul form make this alteration less viable.. Although those players willing to goto higher soul-levels & playing in body form may consider this alteration more reliable because the additional spell slots can make you a much more versatile & less predictable opponent. Disclaimer: |
The Defiler
Remember to have fun with this build or you'll fail every time.
build discussion is subject to change as I feel out best practices..
recently discovered 1H R1 swipes outrange claymores. <- this is false, claymore tends to out range the penetrating sword & can be possibly the most difficult match-up due to its range & 2hit kill damage.
Below is a comparison of one-handed weapons including the Penetrating Sword & viable alternatives for this build. The Strength is @ 22 for all data & there are two set magic stats of 30 & 40, note that the magic stat effects no physical damage & weapons with two components have been broken into two parts for further assessment. Note: These are NOT FROM THE DAMAGE CALCULATOR & therefore are the correct values.
Table C.1: Weapon comparison @ 22Str,30&40Magic over an array of Dex
@20/30 Sharp weapons will out damage +10/Quality +5 weapons even while two handing (kilij was my test group). If you're set on having an enchant-able backup weapon then a unique or sharp weapon would be your best choice, I would still suggest using a moon or crescent weapon.
Very nice build setup, I myself am on my second LW Penetrator (as you've seen). My stats are a little different than yours, though. I bumped up dexterity to 30 for a pretty good damage increase lit/unlit, but had to put strength at only 15 so I can't 1-hand it unlit. Glad to see I'm not the only one lovin' it!
Initially I wrote this build to be min stats all out magic, but I found very little damage increase in LW after magic stat of 30… Then I was shown how LW scales to Spell Assist not magic stat and decided 30magic would be better… and I had a lot of issues approaching targets with 2handed grip…. I find the ability to switch between 1handed and 2handed grip without massive damage loss to be a greater asset than a little bit more damage but when my buff runs out I need to drop a cloud or execute a backstab so I can get myself buffed again.
The concept is good, except that you aren't dealing a significant amount of damage, even when buffed. The penetrating sword has an A rating with dex, so there's no reason you shouldn't use that. Against a faith build, that extra AR is needed because you won't be dealing very much magical damage. The penetrator's sword is very weak, even with 30 dex, because you fight the penalties of split-damage. If the PS scaled better, this would work flawlessly, but it simply doesn't have that damage potential and often falls victim to parries. The two weapons that take to light weapon better than any other are the BBS (which deals the most magical damage of any weapon when it is buffed) and the MC. The reasoning is that they already deal magical damage and significantly reduce the effect of damage splitting. If you think about simple subtraction (which isn't the actual method for determining damage, but is much easier to explain than logarithms), a dex build has ~120 magdef and 220-230 physdef (which is greater than your actual AR on the PS). 243-120= 123. Now consider the BBS (never used one, so i don't know the specs): >400-120= >280. Now the MC (based on my build that you rated down without saying why you disliked it): 399-120=279. Now, when you scale that up with soul form bonuses, you are left in the dust by these two weapons by a significant margin, both in physical output and magical. My recommendation: lower the soul level to 100, probably even lower, so that the split-damage doesn't affect you as severely. Consider this:
SL 96
40 VIT
15 INT
30 END
22 STR
16 DEX
30 MAG
16 FTH
7 LUCK
So, in the argument of BBS vs PS, you sacrifice a little reach for a huge spike in damage if you choose the former. If I were to improve upon this specific concept while maintaining the SL, i would lower VIT to 45, lower INT to 15, raise dex to 30, and use the hiltless interchangeably (~305 AR in 2 hands with 30 dex, can be buffed, and has a very flexible moveset). Without that option, you are very buff-dependent, which is never a good thing against a solid physical build.
I'm sorry, but it's a -1
Well outright I would avoid using weapons like Hiltless:
This build is designed to get some fun out of the Penetrating Sword so suggesting to replace it with such a conventional item is a pretty big schlep.
Moving on raising dex to 30 is suggested in another penetrating sword build and I believe it has some valid points including greater unbuffed damage. Consequentially you're going to have:
Raising dex to 30 is something I've been experimenting with and was going to provide a comparison in upcoming changes however I haven't had time to complete/compile my trials and tribulations with this primary form & the specific challenges faced while using it. Unbuffed damage can be a turn off and the low damage overall should be expecting if you're PvPing competitively this build isn't for you.
A brief summary of my findings (@ SL:120; 45v,14i,36e,22s,28d,30m,16f,7l):
The reduction in available spells, vitality and endurance was not a suitable exchange for slight damage increase. Although damage is a rare commodity for this build the increased vulnerability and decreased variety in style greatly effected the ability to recast LW. Additionally I find it is important to mention these changes made fighting jumpers a near impossibility which is a great decrease from previously stated stats.
Two handing: Decreasing str to 15 which maintaining higher dex could be considering for 2handing only but the powerful 1H R2 thrust move that gains bonuses to physical damage is no longer available and reduces the effectiveness/reasoning for increasing the dex in the first place. However if you're interested in 2H'ing weapon the 7 stat points would be better spent in any of dexterity / vitality / endurance / intelligence.
What I found is that a moon/crescent offhand weapon replacing ToB once SC has been cast is a much more viable option compared to stacking dex. Particularly Crescent Estoc (+4 was what I tested with) which I found would push players onto their heels and would force a defensive/evasive play style. Once they've changed from over zealous backstab attempts (the commonplace activity when LW fades), to a defensive perhaps turtle or evasive constantly distancing themselves play style, it is very simple to get far enough back to successfully cast LW without being at risk of backstabs.
I have battled vs. WhackurCrack another Penetrating Sword enthusiast who is utilizing 15str 30 or35 dex which allows him greater unbuffed/buffed damage but may only wield the weapon with the 2H grip. I will admit he's won the majority of our few encounters (bp vs host), however all our competitions lasted longer than the LW buff and were close, close matches. Due to the spirit of the fights I would have felt like a total c**t if I had pulled out the estoc to try and get space for another LW, particularly because grassing was never an issue.
The reason I've chosen to put this build up to lvl 119 is so that he maintains some value of shock & awe as well as participating with the players I normally hang about with. I have been successfully achieving a 1:1 kill, death ratio despite a large % of my battles being against jumpers & all around hooligans. I'm glad to announce I have seen one other player using the penetrating sword and that gives me hope.
fun build, not even decent for PvP
I could roll you 90 times out of a 100.
I will rock you too with it. Being using it for 2 days and I win 8 out of 10 fights. If you can only play with DBS, BBS,Gaxe,MC and hiltless then this is not your build. It requires skill but if mastered, its very versatile and I say this ´damaging´, yes because of the amount of hits that you get with the great range, the damage output with LW is great. Sure BBSs are more powerful but I get many more hits with Psword.
Can't believe you beat me with such low damage but this build is hilarious… I've checked out the other Penetrating Sword builds but this one has variety I like but will be doing super low damage. +1! love that you're trying something new! I'm so sick of polearms…..
Thanks for the consideration, and it's cool you're checking out the uncommon builds ;P. I'll be posting an edited version of the discussion soon.
You would be surprised at how many tuned builds I beat… I do pretty well and the outcome has to do with my performance &/or how many terrible mistakes I make. Sometimes I lose badly and it has nothing to do with the build just taking CW hits is never a good survival strategy ;P. Let me know when you're done making that dagger build i'd be interested in checking it out. Also send me a msg on PSN for some duels. I'd be interested in dueling with you more often regardless of which build I'm/you're working on. GL HF!
Unfortunately,
I've had the chance in going up against this build(yes, against you Moose) losing and getting his Demon's Prank at the end sound off.
Good build, devastating power.
While I don't like the "humiliation aspect" since that is in my mind trolling, even if it is just for fun, I'll have to say this build is strong.
The demon's prank is a waste of 3 (4 if using coronet/silver cat) stats but I was initially using Acid Cloud / Poison Cloud for jumpers. When I first got this build to Pvp level i won the first 5 matches then got jumped ~10 times out of the next 13 invasions. Granted I did manage to take 1-2 guys out but rarely could I take on 3 jumpers at the same time an RFS is a surefire loss.
I'm sorry if you though the humiliation was a bit over the top.. I was beginning to think it was too late for them to hear it when I spammed after they died so this is reassuring and also kind of diminishing. I feel bad that you thought I was trolling but I do believe this build is vastly under powered & I'll elaborate while replying to your next post.
Oh, and BTW moose, sorry for double post, but why Demo's Prank if the build is strong.
The fact is it is no laughing build.
I have a quality that uses curse with Penetrator and crushes opponents. It even does great damage with SWS and BTurp.
Thanks again for the input I hope you don't take offense to any of the this,
I'll take the compliment but other than a few token unique weapons the Penetrating Sword is the absolute weakest. Additionally I would like to a address that CW is a bad buff for the penetrating sword due to its low damage. You've probably crushed foes using CW Pen.S because you outplayed them & stunlocked them /w 2H combo. I'll try to provide a little evidence as to why I put a large emphasis on taking advantage of range, utilizing LW & how important it is to be aggressive while buffed or find safe ways to rebuff.
Build may be strong; weapon surely isn't:
The stat requirements of the penetrating sword are absurd making it a very obscure weapon which usually only MC, or Quality builds may wield effectively. Due to the massive stat requirement it makes gouging vit or mana for lw impossible. Using the min req stats & weapon calculator I've produced the table below (Table C.2) which is comparison between a few of the weakest weapons (that may be enchanted) to show how underpowered the weapon truly is. The second part of table shows the same weapons @ the Penetrating Sword's hard cap of 30 dex to show that even with an A rating the damage is pitiful.
Table C.2:
As you can see Penetrating Sword is about on par with the worst weapons @ their max worst upgrade path. Even claws, shotel & morning star outclasses the Penetrating sword in every category other than range. Other than mercury upgraded weapons & NoEA I don't think anything could be considered more useless for the stat reqs.
Since the damage even with gouged dex is absolutely shocking (bad kind of shocking, like your wife leaving your for a blow up donkey). Due to this terrible output it would be a bad choice to increase damage with a multiplier instead of an addition. BTurps, SWS or even Turps are better choices for buffs, but due the to #Swings/Stambar, range & swingspeed it is an excellent candidate for LW buff. The Addition of Light Weapon buff will be the only way to generate a decent level of AR & therefore be doing enough damage to take out a foe.
Since the damage is so low, you'll want a maximum stamina pool to allow for maximum hits in stun-lock combos & the ability to chase down heavy grass munchers. The damage can be supplemented in most match-ups /w the use of a left moon kat, which can be extremely effective in Push-lock combos.
I'm super glad to hear you've found a grove using CW P.Sword I found it more difficult & less damaging than LW version. Hopefully you'll catch me against playing around with my ridiculous PvP builds.
—> the uniqueness & low AR should be humiliation enough, but just in case I sometimes bring Demon's Prank, in exchange for humiliation I'm missing a mildly damaging firespray/soulray or cloud spell that could be a strategic crutch. I must have been feeling rather confident that day.
I’d be interested in feedback, if anyone feels like beating this to death. :) I’m mostly doing this because it’s become like a giant puzzle to me.
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