Build summary | Fun PVE, and PVP(phantom form recommended) that used LSOM and blessed Kngiht's sword in combo. |
Recommended starting class(es) | Temple Knight |
Recommended Soul Level | 125 |
Recommended stats (Leave at default (**) if not raised) |
|
Vitality | 50 |
Will/Intelligence | 11 |
Endurance | 36 |
Strength | 16 |
Dexterity | 12 |
Magic | 6 |
Faith | 69-70 |
Luck | 7 |
Recommended equipment |
Males: Old Doran's Sage Freke's, Black Leather RINGS:: Body Form: Eternal/Regen, Magic Ring of Dullness/Regen, Ring of Fire Resistance(against the influx of mags' currently in the game using fire spells)/with any of the above rings. WEAPONS: Large Sword Of Moonlight. Back up weapons: Blessed Knight's(highly recommend if you are an experienced knight's sword user:) . Other options: Blessed Mirdan Hammer, Mace, or Istarelle Spear. Even though you do not meet the Dex requirements of Istarelle, because this spear does 99.9% magical damage, it is not an issue. This is due to the fact that this spear does 99.9% magic damage. Only issue may be that if it hits a certain part of opponents shield, may be more susceptible to breaking. Another reason why having Ed's Grindstones at all times is important. ITEMS: Firebombs(For distracting opponent during mid duel, be used as a strategic method in setting up an attack, as well as slightly stun opponent if it connects. Old Spice: obvious reasons Ed's Grindstones.Recommend having 25+ equipped in an item slot at all times. Comes in handy against scraping spear or acid users. Also can be helpful if you are on a winning streak, playing in the same hosts world. Your weapon can deteriorate even after one fight. Using a grindstone gets rid of any damage your weapon took. Archstone: Great if you are in body form, because it will become darkened, giving you an inkling that you are about to become invaded. Similar to evacuation miracle, except archtones can be equipped in the item slot. If in phantom form, recommend equipping daggars,keeping firebombs in other slot. While they do basically zero damage even if your opponent has a sliver of HP left. These little things can come in handy however for two major reasons: Interupts casting of spells, and prevents(temporarily stuns opponent from grassing) good time to go in for the backstab!! Other items you can use in the five slots: Kunais, and any other type of grass(Crescent, Half or Full Moon…) |
Recommended spells/miracles |
Miracles: (4 slots available) Anti-Magic Field: Good for PVE especially in world 3 against medussa head. God's Wrath; With 70 in faith, strong offensive miracle. Good for PVE(world 5 and 1 especially!) and PVP. Only time you should try casting God's Wrath against another player is if they are behind a wall, or are at a distance but close enough where AOE will hit opponent. Good time to use this is…against grassers:):) If you prefer not to equip God's Wrath, or Anti-Magic, the following miracles only take up one slot each. Any two of these can be equipped with Second Chance; Regen, Antidote, Evacuation, or Cure(If you do not have DMG, great miracle to use in 5-3 plauge baby area. Gets rid of all status ailments(bleed, poison, and the worst of them, plague) Spells: Recommend taking magic to 10 early in game, than de-leveling back to 6 once you acquired warding, clouds from Sage Freke. (Look at tips and gameplay for further information) |
Gameplay tips and progression |
Feel free to PM me. I will definitely take the time to respond to any questions you have:) |
Large Moon shines bright using the sword of a knights