|Build summary||3 variations for lower lvl invade/helping (65 - 85)|
|Recommended starting class(es)||temple knight|
|Recommended Soul Level||65-85|
Recommended stats (Leave at default (**) if not raised)
|Vitality||50 / 40 / 30|
|Will/Intelligence||15 / 15 / 18|
|Endurance||40 / 30 / 30|
|Strength||18 / 18 / 18|
|Dexterity||13 / 13 / 30|
|Magic||06 / 06 / 06|
|Faith||16 / 16 / 16|
|Luck||07 / 07 / 07|
1st and 2nd variation (vit 50, lvl 85 + vit 40, lvl 65):
RH1: Makoto +5
RH1: sharp uchi +5 (or hiltless +5 if you can't get a pure bladestone)
Binded armor set (or king's armor set if endurance is 40)
Body: Eternal warrior's ring + Regenerator's ring or ring of magical dullness
1st and 2nd variation (vit 50, lvl 85 + vit 40, lvl 65)
2nd change + Warding (comes in handy when 2nd change brakes or when you meet a cursed weapon user, especially against a cursed DBS)
3rd variation (vit 30, lvl 75)
2nd change + cursed weapon
|Gameplay tips and progression||
3 Variations of a katana user in the lower lvl region. Now why do i invade low level? Because the 3 vs 1 fights are so fun, especially when the host runs back for blues.
First of all. Why makoto? Why not moon uchi? It does more damage…
Backup weapon: Moon uchi. Makoto does more damage (+/- 100 extra, depending on players magic defence), but it's pure physical. So warding reduces it's damage for the full 75%. Here's where a moon uchi comes in handy. Warding doesn't work against magic (or fire), so the damage is way higer than a Makoto when someone uses warding.
How to start:
What you want is to learn magic without magic 10. So upgrade only vitality to the max (50, 40 or 30) and magic to 10. Finish the entire game like this (except the final boss), learn every magic and miracle, then delevel magic back to 6 by invading, then use white stone to exit. (Note: vitality never delevels, that's why you can upgrade it)
Well, almost everybody knows about the Thomas dupe glitch, so i recommend using that glitch for a fast character build.
Go to 4-1, get the uchi and adjudicator's shield, finish 4-1 and return to the nexus. World 4 should be pure white. Get makoto in 4-2, exit and go to 2-3.
The rest shouldn't be a problem anymore with dragon halberd +5 and adjudicator's shield +5 and vitality at least 30. Finish the remaining levels. Get every weapon/armor/consumeble/ring. Learn every magic/miracle. Delevel magic back to 6 and upgrade the stats how you want.
Why 3 variations?
Well. The lvl 85 is in my opinion the best character
cons: The problem is, you can end up with 2 very good blues with lvl 120. You're never gonna win that. Unless they fight you 1 at a time.
And what's also good about it, it's a good base for a 120 pvp fighter. So if you're done invading the lower level region, the lvl 75 can easily changed to a 120 dex character and the other 2 in almost every build, like faith, dex, str, bbs, spellsword.
low level katana