Compound Long Bow
Compound Long Bow

In Game Description

A large composite bow.

Its use requires strength but has higher power. Ranged weapons require the equipping of arrows as well as a bow. Also, from the position of readying an arrow, an aimed shot is possible with [L1].


  • Found near a Skeleton Archer in 4-1
  • Dropped by Skeleton Archers in 4-2

General Information

The Quality bow or Hardstone +10 bow upgraded is more powerful for a character with a low Dexterity level, but as a character's Dexterity level increases (roughly, as it approaches 30 or so), the Sticky bow's Dexterity bonus makes it the most powerful bow in the game (that's comparing Sticky Compound Long +5 vs Compound Long +10, Quality Compound Long +5, White +5, and Lava bows). Combined with Heavy Arrows or White Arrows, any of these three +5 bows can inflict massive damage in a short amount of time.

Image Name Damage Range Durability Weight Stats Needed Stat Bonuses
compound-long-bow.jpg Compound Long Bow 45/0 60 100 2.0 221/12/0/0 D/E/-/-



Requires Hardstone


Moderate damage bonus from Strength and Dexterity.

Sticky (Viscous)

Greatly increases DEX bonus, lowers STR bonus. Increases Range by 5.

  • At max stats: 68 + 202Physical Attack (using Heavy Arrows).

Demon's Soul

Name Damage Range Stats Needed Stat Bonuses Req. Material
Lava Bow 55/0 55 21/16/0/0 D/D/E/- Compound Long Bow +7
Hard Demon's Soul


Name: Names displayed are according to the Atlus (NA) version of the game. Name changes from the Asian version, if any, will appear in parentheses.

The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are X/Y:

  • X is Physical Damage
  • Y is Magical Damage

Damage is further modified by the types of arrows or bolts used.

Range: The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Magic required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).

Stat Bonuses: The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.