Dark Silver Shield
Dark Silver Shield

In Game Description

The dark silver shield of the Vinland Legacy.

Known as the oldest of metals, the dark silver is said to purify dark malice. It protects the user from all magics.

Availability

There is only one way to obtain this shield per game.

General Information

  • Increases Magic defense.
  • Decreases Magic damage.
    Magic damage penalty only affects Spells
    Blessed, Moon, Crescent and all weapons with Magic damage will not suffer any Magic damage penalty1
  • Penalty to Magic Damage does not affect Faith Spells such as God's Wrath.
Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Guard Break
Reduction
dark-silver-shield.jpg Dark Silver Shield 70/0/0 450 5.0 16/0/0/0
D/-/-/-
100/100/70 50

Move Set

Upgrades

Name Damage Damage
Reduction %
Guard Break
Reduction
Req. Material Special Notes
Dark Silver Shield 70/0/0 100/100/70 50 Default Increases MagDef by 10%
Decreases Magic Damage by 30%
Dark Silver Shield +1 70/0/0 100/100/70 53 Colorless Demon's Soul Increases MagDef by 14%
Decreases Magic Damage by 39%
Dark Silver Shield +2 70/0/0 100/100/70 56 Colorless Demon's Soul Increases MagDef by 17.5%
Decreases Magic Damage by 48%
Dark Silver Shield +3 70/0/0 100/100/70 59 Colorless Demon's Soul Increases MagDef by 22%
Decreases Magic Damage by 60%
Dark Silver Shield +4 70/0/0 100/100/70 62 Colorless Demon's Soul Increases MagDef by 26%
Decreases Magic Damage by 73%
Dark Silver Shield +5 70/0/0 100/100/70 65 Colorless Demon's Soul Increases MagDef by 30%
Decreases Magic Damage by 87%

Key

Name: Names displayed are according to the Atlus (NA) version of the game. Name changes from the Asian version, if any, will appear in parentheses.
Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields have Blunt physical damage, apart from the Spiked shield's Slashing damage, but it is also more of a weapon than a shield.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are X / Y / Z:

  • X is Physical Damage
  • Y is Magical Damage
  • Z is Fire Damage
Guard Break Reduction: The Guard Break Reduction determines the amount of stamina expended to block an incoming attack. A higher Guard Break Reduction also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The Durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The Weight of the shield. Note that carrying over 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Requirements:

The Requirements determines how high various Stats must be in order to wield the shield effectively.
The Requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Magic required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to Guard Break Reduction, thus making it easier to break your character's guard.

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