Flaming Pole wielder
- double stabbing lunge
- overhead chop
- quick stomp/punch
Knife (Spike) wielder
- series of 5 slashes
- strong downward stab
- quick stomp/punch
- running push and slash for guard break and heavy damage
- same attacks as Knife wielder, plus
- Poison Cloud spell
Since this place isn't a place for normal humans to be, you encounter several varieties of this guy. There are:
- Worshippers (not hostile) in 5-3 only
- Knife wielders
- Flaming Pole wielders
Most are self explanatory, and function like slightly beefed up Slave Soldiers (though dealing more damage). Block their attacks and then counter, or just blast them from range at your leisure. Be alert for the Knife wielders rush/push combo attack, which can break your guard and push you back. Falling off platforms in 5-1 or 5-2 is often fatal.
You will notice at a couple of points that they can play dead! You may see what looks like a dead body (Dagger wielder) on the ground, but after you walk by, it will stand up and attack you from behind. There are at least 3 places in 5-1 where they do this, such as the one lying on the boardwalk just at the dead end with the Saint's Robe.
Some of the Knife wielders in 5-2 are surrounded by a small cloud of flies, which makes them harder to see. They behave the same as their brothers, but will inflict a more potent poison infection. Just press R3 as you walk around looking at stuff and you'll find them.
The Shamans are in 5-2 and are easily notable because of the bright purple glow that they emit, and the spell they cast which is similar to Poison Cloud. There is one on a deck by himself that drops the Shaman's Clothes.
These creatures' heads resemble the headgear of plague doctors, doctors at the time of bubonic plague or black death, in most every form. This is most likely a reference to newcomers that they have poison and plague. their skill as doctors is very questionable but due to the fact that they have poison blades it suggests that they know about all the local plants.