Depraved Ones
a depraved one

General Information

These lost souls inhabit the plague-infested depths of the Valley of Defilement.

A larger variant exists in the form of Giant Depraved Ones.

There are six types of Depraved Ones:

Depraved One (Dagger)

Location

Stats

World 5-1
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
187 13 88 31 88 88 80 57 999 200 75
World 5-2
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
301 76 117 41 117 117 107 77 999 200 75
World 5-3
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
383 193 134 47 134 134 123 88 999 200 75

Drops

World 5-1 World 5-2 & 5-3
Crescent Moon Grass x2 (4,1%) Late Moon Grass x2 (4,1%)
Dark Moon Grass x1 (0,5%) Dark Moon Grass x1 (0,5%)
Stone of Ephemeral Eyes x1 (0,1%) Stone of Ephemeral Eyes x1 (0,1%)

Attack Patterns

  • series of 5 slashes
  • strong downward stab
  • quick stomp/punch
  • running push and slash for guard break and heavy damage

Depraved One (Spear)

Location

Stats

World 5-1
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
187 19 88 31 88 88 80 57 999 200 75
World 5-2
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
301 97 117 41 117 117 107 77 999 200 75

Drops

World 5-1 World 5-2
Crescent Moon Grass x2 (4,1%) Late Moon Grass x2 (4,1%)
Dark Moon Grass x1 (0,5%) Dark Moon Grass x1 (0,5%)
Black Turpentine x1 (1,8%) Black Turpentine x1 (1,8%)

Attack Patterns

  • double stabbing lunge
  • overhead chop
  • quick stomp/punch

Depraved One (Dagger Black Phantom)

Location

Stats

World 5-1
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
374 106 132 46 132 132 120 85 999 200 75

Drops

World 5-1
Crescent Moon Grass x2 (90%)
Dark Moon Grass x1 (10%)
Stone of Ephemeral Eyes x1 (0,1%)

Attack Patterns

  • series of 5 slashes
  • strong downward stab
  • quick stomp/punch
  • running push and slash for guard break and heavy damage

Depraved One (Spear Black Phantom)

Location

Stats

World 5-1
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
374 164 132 46 132 132 120 85 999 200 75

Drops

World 5-1
Crescent Moon Grass x2 (90%)
Dark Moon Grass x1 (10%)
Black Turpentine x1 (100%)

Attack Patterns

  • double stabbing lunge
  • overhead chop
  • quick stomp/punch

Depraved One (Shaman)

Location

Stats

World 5-2
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
301 285 117 41 117 117 107 77 999 200 75

Drops

World 5-2
Old Spice x1 (44,5%)
Dark Moon Grass x1 (0,9%)
Shard of Faintstone x1 (41,9%)
Chunk of Faintstone x1 (1,9%)
Pure Faintstone x1 (0,5%)

Attack Patterns

  • series of 5 slashes
  • strong downward stab
  • quick stomp/punch
  • running push and slash for guard break and heavy damage
  • Poison Cloud spell

Depraved One (Poison Dagger)

Location

Stats

World 5-2
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
301 194 117 41 117 117 107 77 999 200 75

Drops

World 5-2
Royal Lotus x2 (4,1%)
Dark Moon Grass x1 (0,5%)
Stone of Ephemeral Eyes x1 (0,1%)

Attack Patterns

  • series of 5 slashes
  • strong downward stab
  • quick stomp/punch
  • running push and slash for guard break and heavy damage

Strategy

Since this place isn't a place for normal humans to be, you encounter several varieties of this guy. There are:

  • Worshippers (not hostile) in 5-3 only
  • Knife wielders
  • Flaming Pole wielders
  • Shaman

Most are self explanatory, and function like slightly beefed up Slave Soldiers (though dealing more damage). Block their attacks and then counter, or just blast them from range at your leisure. Be alert for the Knife wielders rush/push combo attack, which can break your guard and push you back. Falling off platforms in 5-1 or 5-2 is often fatal.

You will notice at a couple of points that they can play dead! You may see what looks like a dead body (Dagger wielder) on the ground, but after you walk by, it will stand up and attack you from behind. There are at least 3 places in 5-1 where they do this, such as the one lying on the boardwalk just at the dead end with the Saint's Robe.

Some of the Knife wielders in 5-2 are surrounded by a small cloud of flies, which makes them harder to see. They behave the same as their brothers, but will inflict a more potent poison infection. Just press R3 as you walk around looking at stuff and you'll find them.

The Shamans are in 5-2 and are easily notable because of the bright purple glow that they emit, and the spell they cast which is similar to Poison Cloud. There is one on a deck by himself that drops the Shaman's Clothes.

Trivia

These creatures' heads resemble the headgear of plague doctors, doctors at the time of bubonic plague or black death, in most every form. This is most likely a reference to newcomers that they have poison and plague. Their skill as doctors is very questionable so there's probably no connection there. Due to the fact that they have poison blades they probably know about the local plants.

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