Types of Enchantment
These are the different ways to temporarily enchant a weapon for additional damage:
Enchantment | Details | Duration |
---|---|---|
Sticky White Stuff | Adds 110 Magic damage | 60 seconds |
Turpentine | Adds 80 Fire damage | 60 seconds |
Black Turpentine | Adds 150 Fire damage | 30 seconds |
Enchant Weapon | Adds Magic damage (scales with Magic stat) | 60 seconds |
Light Weapon | Adds strong Magic damage (scales with Magic stat) | 60 seconds |
Cursed Weapon | Adds 50% to weapon Physical damage | 60 seconds |
Weapons that can be Enchanted
The rules for which weapons can be enchanted are the same for all types of enchantment. So, for example, there is no weapon which can be enchanted with Turpentine but can not be enchanted with Light Weapon. The Meat Cleaver, Blueblood Sword and Geri's Stiletto are the only weapons in the game that can deal all three types of damage simultaneously (cut, magic and fire), when buffed with either Turpentine or Black Turpentine.