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Click to see King Allant's true form |
Once you defeat all the world bosses, you will see a cut-scene, and the middle seal in the Nexus opens up. After this point you can no longer upgrade your Soul Level by talking to the Maiden in Black, nor will the Monumental offer you the Friend's Ring.
You can still enter any world and farm souls or items, upgrade items, or do whatever you want without finishing the game. When you do talk to the Maiden in Black, she will escort you to the end zone. Even from there you can return to the Nexus via the end zone Archstone, until passing through the boss fog gate, at which point you may still warp back to the Nexus using a Shard, Binding, or Miracle.
Before you complete your first playthrough, make sure you upgrade and collect as many souls as you possibly can to level up. This is primarily because once you finish the game the first time around, the next playthrough is much more difficult than the first. There are a number of things to consider before progressing to your next game cycle. Information can be found on the New Game+ page.
After you do finish the game you automatically start your New Game+. Keep in mind that you still can't upgrade your Soul Level until you beat level 1-1 again. So, you will have to carry all your souls earned defeating the last boss of this play-through, plus the souls from the end game, plus the NG+ run through level 1-1 and Phalanx, before you can spend them on levels. Alternately, spend your souls on merchant items before triggering the end.
If you have 300,000 souls and you're starting a New Game+, try not to feel too bad when you die twice in succession and lose all your souls. You should consider playing 1-1 in NG+ in Offline Mode, to prevent Black Phantom attacks, which risk losing you all those precious souls before you can spend them.
The End Game zone is a beach with some ruins, and nearby is the massive Old One. (Those with good low frequency speakers will enjoy the deep sonic effects here). The Maiden will beckon the Old One, which will come close and invite you to enter its maw-like interior.
Here then is the final boss fight against King Allant, who appears to be the captive, deformed, and despondent form of the true King Allant. Whether you feel pity for him or not, it should be an easy fight to win. Be sure you don't miss the Soulbrandt after he dies. If you have aquired Demonbrandt, then this is your last chance to make the Northern Regalia before defeating Flamelurker again in NG+. Naturally to do this requires a Shard of Archstone or your Nexial Binding to warp back, as the rear gate is closed after the Allant fight, and walking (but not warping) after the Maiden's speech will end NG. This is the very last chance you have before beginning NG+.
Strategy
This "battle" is just a formality. What's left of King Allant XII is very easy to kill, though he does have quite a few hit points. He can cause damage by lunging at you with the Soulbrandt sword, but he's neither strong enough nor agile enough to actually kill you, unless you just stand still. Imagine yourself in a one-on-one fight against a drunken Phosphorescent Slug, and you've got the picture.
Once you enter the fog, you'll be on a dry landing, and the boss will be wallowing in a narrow, shallow (ankle-deep) pool of water in front of you. You can use just about any melee weapon or spell (or your bare fists) against this enemy. Perhaps the easiest method is to lock onto King Allant as soon as you pass through the fog, and shoot him with Soul Ray until he dies.
He'll try to advance toward you , but each shot will cause him to stagger back a bit, so he'll just squirm around in the middle of the pool for as long as you shoot him. Otherwise, you can have fun and be creative, because you're in total control as long as you watch your health meter.
After you strike the fatal blow, the Soulbrandt sword that was in Allant's right "hand" will drop drown on the left side of the pool and stick in the ground (in the same manner that boss souls drop onto the arch-stones after a boss dies). Be sure to pull it out before continuing toward the Maiden in Black. If you choose to kill her, she won't fight back. She is out of the Nexus now, so she won't be able to revive.
The armor and weapons that you've equipped at the end of the game will be displayed with your character in the Pantheon of the Nexus, during your next game. If you care about your character's presentation in the Pantheon, bring your favorite outfit and flashiest weapons to show off, and equip them before the game ends. If you end the game in offline mode, your stats will not be uploaded to the Pantheon. It will show you with 0 Phantoms saved or slain and 0 trophies.
Endings
After you defeat King Allant, you have a choice:
Option 1 - The Good Ending
Turn around and walk away after the Maiden in Black's speech. By doing this, you get the Maiden in Black's Demon's Soul (60,000 souls or Soulsucker from Yuria, the Witch) and a Trophy. You have saved Boletaria and the rest of the world, by allowing the Old One to be put back to sleep. You did not give in to the lure of unfathomable power, even though you have tasted such power, as you collected souls from each demon that you defeated along the way. The world's knowledge of the Soul Arts will be lost, and the fog will be lifted.
Option 2 - The Evil Ending
Kill the Maiden in Black. By doing this, you get the Beast Demon's Soul (200,000 souls) and the Red Eye Stone. You have succumbed to your appetite for souls, and condemned the entire world in order to satisfy your own lust for power. As Sage Freke, the Visionary suggested, with Allant and the Maiden out of the way, you will become the world's ruler, and Freke shall learn all he ever wanted to know about the Soul Arts, realizing the true power of demon souls… but King Allant XII also thought that he could control such power.
Your first time through, you will likely want to take the good path. This will get you a trophy and a spell to use on subsequent playthroughs, where you can then take the evil path to net more souls.
Dialogue
All dialogue text is © Sony Computer Entertainment Inc.
Albeit brief, King Allant's dialogue offers an interesting perspective regarding the Old One's purpose:
After Allant's demon form has been defeated, Allant entices the player:
- "How did you defeat my precious Demon? No human has an appetite for souls such as you. The rest is up to the Old One. If it is to be, then you shall be beckoned."
Upon entering the Old One itself, Allant welcomes the player:
- "You have been chosen by the Old One. Shall thou seek everlasting Demon souls? Or obey that naive Monumental? Whatever your choice, you are our first visitor. May you be welcome here."
As the battle (or mercy killing) begins, Allant confronts the player:
- "Surely you have seen for yourself… the pain and suffering that fills this world! But fight poison with poison. God is merciful, and so, created the Old One. The Old One will feed upon our souls, and put an end to our tragic realm of existence!"
If Allant wins the battle, he will inform the player:
- "I have had enough of this rotten world."
As Allant dies, he warns the player:
- "You fool. Don't you understand? No one wishes to go on…"
King Allant Voiced by:
Peter Marinker
Good Ending
The Old one, along with the maiden, were swept back into the lulling fog.
Boletaria was spared from the Demons, but also lost its knowledge of soul arts.
The souls lost during the pandemonium were never retrieved.
And today, the unstable world has another Monumental to hold its fabric together.
A brave new hero of unprecedented power.
Bad Ending
The Old One sensed a new and powerful Demon by its side
And before long, the world will be engulfed by the Deep Fog.
…bring more souls!
Narrator Voiced by:
Nikki McKenzie
Congratulations! The True Demon's Souls starts here!