Imperial Spy
Imperial Spy

General Information

This deadly assassins can hide their presence until they are but a few feet away from the player. They lurk in the narrow hallways and alcoves of the Boletarian Palace, where they lie in wait for their unsuspecting preys. They often accompany Boletarian Soldiers.

Judging by how their peculiar weaponry is found in the prison cells of Latria, Allant might have sent these men to spy on the Ivory Tower and its inhabitants.



World 1-3
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
268 171 128 128 128 128 120 133 150 100 100
World 1-4
HP Souls Normal Def. Slash Def. Blunt Def. Pierce Def. Magic Def. Fire Def. Poison Res. Plague Res. Bleed Res.
391 246 156 156 156 156 146 161 150 100 100


World 1-3 World 1-4
New Moon Grass x1 (22,7%) New Moon Grass x1 (22,7%)
Secret Throwing Dagger x3 (22,7%) Secret Throwing Dagger x3 (22,7%)
Throwing Knives x1 (9,1%) Secret Dagger (1,8%)
Shard of Clearstone x1 (1,8%) Claws (1,8%)
Chunk of Clearstone x1 (0,9%) Flamberge x1 (1,8%)

Attack Patterns

  • At medium range, he'll throw a Secret Throwing Dagger.
  • If the player is hiding behind a shield, he'll deliver a spin kick that breaks guard if you're using a shield with low Guard Break Reduction.
  • Close-range attacks are quick and will sometimes combo into a guard breaking kick.


Now, these enemies aren't your typical predictable enemies who you can dodge and score a quick combo before they react. The Imperial Spies can score a deadly combo on you before you can react. They use Daggers or some kind of super-powerful knife and can sometimes knock your head off with their feet.


You'll encounter the first one as you're descending a flight of stairs. You probably won't see him until you're halfway down. The best strategies is to quickly combo him before he can attack. A safer approach is to lure him back up the stairs and into the small courtyard where their ability to score critical hits is decreased.

You'll encounter three more not too far ahead. After killing the Boletarian Soldier with the crossbow, you'll see a large flight of stairs with an alleyway leading left and 2 leading to your right. If you time it well and make a lot of noise, you can lure the first Imperial Spy out of the left alleyway, and most likely, the Boletarian Soldier at the top of the stairs will have pushed his flaming boulder down to crush you. If done correctly, the Imperial Spy killed.

If you continue up the stairs, a second Imperial Spy will emerge from the right alleyway. Lure him back down into the courtyard where you should be able to kill him without too much difficulty.

The third Imperial Spy is optional. If you run straight up the alleyway, you won't alert him, but if you take the last right turn into the alleyway, the Imperial Spy will jump down from the roof. Try not to get trapped in the passageway and deal with him as quickly as you can.


As you ascend the tower with the two Red Eye Knights, you will be fired on by two crossbow soldiers. Run onto their platform and dispatch them. A Spy will land on the platform and proceed to attack you. If you can, it's best to kill him as he lands or he will likely be a nuisance as you busy yourself with the second Red Eye Knight further up the stairs.

Special Note: Spies may temporarily turn invisible since they wear the Thief's Ring.

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