Ostrava of Boletaria (Prince Ariona Allant)
Description
A young knight surrounded by slave soldiers near the anteport of the Boletarian Royal Castle. Equipped with a rare Rune Sword and Shield.
Location:
Tendency Events:
Special:
- If killed in his Body Form anywhere, he'll drop the Mausoleum Key, which is the only item that grants access to the Demonbrandt and allows the player to meet Old King Doran.
- When rescued in World 1-1, gives a Brass Telescope as a reward.
- When rescued in World 1-2, gives Dark Moon Grass x3 as a reward.
- When rescued in World 1-3, gives a Pure Clearstone as a reward: this is the only guaranteed way to get this Pure Stone.
- If rescued each time in World 1-1 and World 1-2 and World 1-3, gives the Mausoleum Key upon finding him in World 1-4.
- In World 1-4, he dies spontaneously either after exhausting his dialogues or if the player walks past him, so if one wishes to receive the reward from Mephistopheles, it's best to kill Ostrava immediately.
- Appears as a Black Phantom in 1-4 just before fighting Old King Allant, regardless if the player helped him or not earlier.
- Killing Ostrava in his Body Form will shift Character Tendency toward Black (-2), but it won't adjust World Tendency.
- Killing Ostrava in his Black Phantom Form won't have any effect on either World Tendency or Character Tendency.
- If killed in his Body Form as requested by Mephistopheles, she'll reward the player with a Talisman of Beasts.
Saving Ostrava and completing his questline
Past the first Blue Eye Knight guarding the fog gate, Ostrava of Boletaria can be found down the staircase, just over the edge of the walkway: walking toward the edge at bottom of the stairs will allow the player to jump over it and down to the ledge with Ostrava.
On this platform the Thief's Ring is also found. Taken out the Dreglings below, Ostrava will jump down to reward the player with a Brass Telescope. It's also recommended to fight the other enemies in this area, as Ostrava might engage them while patrolling.
Once reached the first bridge tower, taken the stairs down and came back through the dark passage, taking out the Boletarian Soldiers and the Dregling on the way and will free Ostrava from his imprisonment and he'll reward the player with Dark Moon Grass x3.
After killing the second Fat Official guarding the gate at the start of the area, Ostrava will come rushing, begging the player to open the passage, so that he can escape the Red Eye Knights that are chasing him. Once these are defeated, Ostrava will reward the player with a Pure Clearstone.
Reached the end of his journey, Ostrava will give the player the Mausoleum Key, where the Demonbrandt is located, before committing suicide. Shortly after his Black Phantom will appear guarding the elevator to Old King Allant.
Stats (Body Form)
Equipment (Body Form)
Stats (Body Form)
Equipment (Body Form)
Stats (Body Form)
Equipment (Body Form)
Strategies
Melee
Take care, Ostrava's heavy combos are pretty dangerous.
Cheap Melee
Black Phantom Ostrava will sometimes roll under pressure in melee combat; this can be used to your advantage if he is fought on the long bridge where he spawns. Dealing adequate damage in melee while the player and Ostrava are facing in nearly any direction not parallel to the bridge has the potential to cause him to roll to his doom. Be wary, however, as this can sometimes result in his armaments not spawning properly on load.
Super Cheap Melee
In 1-1 after rescuing him, if you attack him he will ask you to stop. If you let him walk away and attack him again, he'll ask you to stop again without becoming hostile. You can take advantage of this: backstab him, wait that he walks away and backstab him again. Rinse and repeat until he dies and enjoy your loots. Also works in 1-3 after he is rescued from the knights.
Magic
Use Poison Cloud as he runs up to you. You can either circle him until he dies or use Fire Spray to speed up said process.
Ranged
Ostrava will keep up the pressure as long as he still draws breath, so the only reliable ranged strategy requires you to keep backtracking, and depending on whether you killed it, Ostrava may simply die to the Blue Dragon breath while you clear distance.
Ranged 2
If you shoot Black Phantom Ostrava from the start of the bridge, he will jog in a straight line for you without holding his shield up. If you stand still and continue to shoot him with arrows, it is possible to kill him before he gets into melee range in a New Game.
Cheap Ranged
Equip the Thief's Ring and stand just on the red carpet at the top of the stairs near the start of the bridge, scope in with your bow and fire a shot at him from there. If you remain still, he'll run at you, but as soon as he gets halfway across the bridge he'll turn around and walk back to his post. At this point you can fire at him again and wait for him to run halfway then return to his post again. Repeat until dead.
Co-op with Biorr
Kill the Blue Dragon quickly enough to save Biorr. After the dragon is dead get Black Phantom Ostrava to notice you and make him follow you outside. Biorr will attack Black Phantom Ostrava for massive damage (4-5 hits), but Black Phantom Ostrava will refuse to fight Biorr either turning around and walking slowly or just stand still.
Notes
- If Body Form Ostrava dies in an inaccessable place or falls off of the world to his death, reloading the game will make the Mausoleum Key spawn in Ostrava's original location in the stage: beware that if not picked up, the next time the game is reloaded, it will be gone permanently.
- The Rune Sword and Rune Shield dropped by Black Phantom Ostrava will not respawn upon reloading the game, so if he falls down to his death, the drops are lost forever.
- A bug might occur in which, if Ostrava dies in 1-1 after Phalanx is killed, he will reappear in 1-2 to be rescued.
- In the North American version, Black Phantom Ostrava will fight Biorr if he's led out of the castle and Biorr attacks him. It's not clear whether this is World Tendency or Character Tendency related, or just a glitch that got fixed. Note that Ostrava's damage, although not as much as Biorr's, is still fairly high, so if Biorr is severely weakened from the dragon fight, Ostrava may win.
Dialogue
All dialogue text is © Sony Computer Entertainment Inc.
- First encounter (1-1)
- That was a bold jump! A surprise indeed!
Well, now that you are here, pray thee, fend off these dreglings.
- First encounter (1-1, approached from below)
- Please! Help me! I'm trapped; surrounded by dreglings!
- After rescue
- My thanks for your brave rescue.
I am Ostrava of Boletaria. Accept this as a token of my gratitude.
Now, I must go. There is something for me to take care of.
- No matter how far I venture, only the soul starved remain.
Is there a single sane person left in Boletaria?
- Nexus after rescue (1-1)
- At its peak, Boletaria was a grand kingdom.
The king, his knights and his subjects were modest and plain, but also steadfast and compassionate.
In the distant southern kingdom, Boletaria was known as paradise on earth.
But look at what has become of us now!
I refuse to believe that this is what Father wished for our great land…
- Second encounter (1-2, behind the gate)
- Hello! You yonder! Over here! It's me, Ostrava!
Look at me, again surrounded by evil warriors.
Could you, perhaps, help me one last time?
Clear out the soldiers at the far end of this passage, if it pleases you.
The Lord's Path, just down yonder, has degenerated into a feeding ground for flying dragons.
Have your wits about you.
- After rescue
- Thank you. That makes twice.
Thanks to you, I can now forge ahead.
This is a token of my gratitude. Please accept it.
- This is bad… Not a single person left… Why on Earth?
How did all of this happen… Father!"
- Nexus after rescue (1-2)
- Here in Boletaria, we speak of the legend of The Two swords and the Last Hero.
The Two Swords, are Demonbrandt and Soulbrandt.
One sword banishes that which befouls man, and the other banishes man himself.
The Last Hero is Old King Doran.
King Doran is the everlasting one, founder of Boletaria and protector of the Two Swords.
Hah hah, of course, only according to legend!
But in the dark state of our land, legends are all we can depend upon…
- Third encounter (1-3, behind the gate)
- Help! Helppp! Soul-starved soldiers are after me!
In the name of all that is sacred, please open this gate!
Oh lord, hurry, please! They are almost upon me!
- When opening gate
- Thank you for rescuing me.
- Talking to him in alley before killing soldiers
- A dead-end? No! Help Me!
I'll never make it! I'll be killed!
- After rescue
- You saved my life. This is the third time. I am truly indebted to you.
This is… all I have, but please accept it.
Now, I must go. My father the King awaits me just over there.
- Nexus after rescue (1-3)
- King Allant led Boletaria with a round table of brave knights.
The royal Twin Fangs, Vallarfax and Biorr,
Alfred, the knight of the tower,
Metas, the knight of the lance,
and the brave tribesman, Long Bow Oolan and his fearsome legions.
But today, Boletaria is an abysmal mess.
Vallarfax was lost and Biorr slipped through the fissure, never to be heard from again.
All the rest, along with Boletaria, have been devoured by the fog, and will soon be prey for the Demons.
The Boletarian knights are no longer.
But perhaps our age will see the rise of new heroes, such as yourself.
- Fourth encounter (1-4)
- Oh, it's you, is it?
My father is up above. Well, what's left of him, anyway.
He's transformed into a fiendish Demon.
I began this quest in a search for truth, but it seems I was a fool to even try.
Please kill my father.
In his degenerated state, he can only bring peril to the lands.
This key… fits the Boletaria mausoleum.
Inside the mausoleum are my father's two swords, Soulbrandt and Demonbrandt.
Use them to bring an end to this madness.
Voiced by: Josh Cohen