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General Information
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Attack Patterns
Weaponless
- Miner type
- Slow short-ranged punch. Mostly harmless.
- Rock thrower
- Special locations: Throws rocks periodically. Rocks will shatter upon impact with the ground; rock shards that are mid-air will still injure the player, although to a lesser degree.
Ore Bag
- Swings the heavy bag of ore wildly in a low, horizontal circle. Leaves itself unbalanced.
Pickaxe
- Miner type
- Most commonly, it will deliver a hard-hitting vertical strike. Breaks guard.
- Slow horizontal swings.
- Guard type (usually located inside hallways)
- Most commonly, it will deliver a hard-hitting vertical strike. Breaks guard.
- At long range, it will jog towards the player and leap a fair distance forward, striking with its Pickaxe with both hands. Breaks most guards.
- Spinning two-way horizontal swings.
Fire-tipped Blade
- Type A
- Slow horizontal swing. Deals fire damage with stun if not blocked.
- Heavy thrusting attack. The lizardman grips the metal shaft with both hands, to its side before thrusting it forward. Does not readjust to track player position.
- Type B
- Heavy thrusting attack. The lizardman grips the metal shaft with both hands, to its side before thrusting it forward. Does not readjust to track player position.
- Running thrusting attack. The lizardman holds his sword with both hands and runs towards the player. Will readjust to track player position.
Hammer
- Delivers a hard-hitting vertical strike. Breaks guard.
- Spinning horizontal swing.
Strategy
These guys come in multiple varieties. Most will ignore you unless provoked. However, those carrying Pickaxes and will attack and pursue once they spot you. Usually riling the other Scale Miners nearby to do likewise. Their attacks have a bit of range and hit hard, so make sure you're backing up enough, or using ranged attacks. They are vulnerable to thrusting/piercing attacks and Magic. Later on they'll also attack with unfinished red-hot pieces of iron. Switch to the Purple Flame Shield if you need to.
Item Drops
As with most enemies including the Crystal Lizards, World Tendency affects the drop. In Pure Black World Tendency, the chances of getting a drop and getting rarer drops are higher. However, the bag carrying miners are an exception. They are a unique enemy that spawn only once her playthrough, and each one of them has a fixed drop that is unaffected by World Tendency. There are a total of seven in 2-1 and only one in the 2-2 tunnel leading to Scirvir.
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Ore Bag Drops
| Location | Item Drops |
|---|---|
| Open area before dogs | Shard of Hardstone 2 Shard of Hardstone 2 Shard of Sharpstone 2 Shard of Sharpstone 2 |
| Next to gate switch | Shard of Clearstone 1 Shard of Clearstone 1 Chunk of Clearstone 1 |
| Between switch and hidden Ed's Grindstone |
Shard of Hardstone 2 Shard of Hardstone 2 Large Hardstone shard 1 |
| Across on opposite platform close to stairs |
Shard of Sharpstone 2 Shard of Sharpstone 2 Large Sharpstone Shard 1 |
| In passage leading to top of Ed's lift; on left |
Shard of Hardstone 2 Shard of Hardstone 2 Shard of Hardstone 2 Shard of Hardstone 1 Shard of Hardstone 1 Shard of Hardstone 1 |
| In passage leading to top of Ed's lift; on right |
Large Hardstone shard 1 Large Hardstone shard 1 Large Sharpstone shard 1 |
| Next to water wheel switch | Shard of Sharpstone 2 Shard of Sharpstone 2 Large Sharpstone Shard 1 Shard of Clearstone 1 Shard of Clearstone 1 |
| In 2-2 Tunnel leading to Scirvir |
Large Hardstone shard 1 Chunk of Hardstone 1 Large Sharpstone shard 1 Chunk of Sharpstone 1 |




