Shields
Shields
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Large Shields
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1 The DamageCut% stat dictates how much damage the shield mitigates on block. Where the DamageCut% stats for a shield are X/Y/Z:
- X is Physical Damage
- Y is Magical Damage
- Z is Fire Damage
2 The HitRes stat affects how much Stamina is required to block. It lowers the amount of Stamina drained when blocking attacks, and reduces the Stamina required to block "strong" attacks without breaking guard. Example:
- Guards in 1-3 have kicks that are meant to break guard. With ~100 Stamina and 60 HitRes, a single kick will cause the player to be staggered.
- With ~100 Stamina and 80 HitRes, the kick will do nothing to the player. At ~20 Stamina and 80 HitRes, the kick will cause the player to stagger.
3 The Requirement stat concerns how high various skills must be in order to wield the shield. Where the Requirement stats for a shield are W/X/Y/Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Magic required
- Z is the Faith required
page_revision: 100, last_edited: 1259199458|%e %b %Y, %H:%M %Z (%O ago)





















