Spells By Level


  • Nexus Cloak 10
  • Nexus Demon's Prank
  • Nexus Enchant Weapon Freke's Apprentice
  • Nexus Flame Toss Freke's Apprentice
  • Nexus Protection Freke's Apprentice
  • Nexus Soul Arrow Freke's Apprentice
  • Nexus Soulsucker Maiden in Black
  • Nexus Water Veil Freke's Apprentice
  • 1-2 Warding Highly reduces physical damage taken.
  • 1-3 Cursed Weapon Boosts weapon damage by 50%.
  • 1-3 Light Weapon Adds high Magic damage to a right hand weapon.
  • 2-1 Fire Spray Medium range fire projectile.
  • 2-1 Ignite Fast, point-blank fire attack.
  • 2-3 Fireball Launches a large ball of flame.
  • 2-3 Firestorm A large AoE fire-damage Spell.
  • 3-1 Soul Ray Spell can penetrate multiple enemies.
  • 3-3 Homing Soul Arrow Creates several orbs of light.
  • 3-3 Soul Thirst Increases souls gained by 50%.
  • 5-1 Poison Cloud Creates a poison cloud.
  • 5-2 Acid Cloud Creates an erosive cloud.
  • 5-3 Death Cloud Creates a plague cloud.
  • 5-3 Relief Fully recovers a touched ally.


  • Nexus Antidote Cures the caster of poison.
  • Nexus Heal Caster recovers some HP.
  • Nexus Hidden Soul Makes it harder for Black Phantoms to see the caster.
  • Nexus Recovery Caster recovers a lot of HP.
  • Nexus Evacuate Transports caster back to Nexus with souls.
  • 2-3 God's Wrath Creates an AoE sphere of damage around the caster.
  • 3-3 Banish Returns nearby Black Phantoms to their own world.
  • 4-1 Regeneration Gradually regenerates HP.
  • 4-2 Second Chance Revives caster with 50% HP upon death.
  • 4-3 Anti-Magic FieldMakes it impossible to use Magic near the caster.
  • 5-1 Cure Complete status recovery.
  • 5-3 Resurrection Nearby Blue Phantoms regain their body and return to their world.
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