Daggers
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Straight Swords
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Large Swords
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Extra Large Swords
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1 The Damage stat dictates how much damage the weapon does. Where the Damage stats for an weapon are X/Y/Z:
- X is Physical Damage
- Y is Magical Damage
- Z is Fire Damage
The Dagger does 65 Physical Damage.
2 The Requirement stat concerns how high various skills must be in order to wield the weapon. Where the Requirement stats for an weapon are W/X/Y/Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Magic required
- Z is the Faith required
The Dagger requires 6 Strength to wield.
3 The AddedParam. rating indicate the level of bonus you receive based on the associated skill when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). Strength and Dexterity add to physical damage for a weapon, while Magic and Faith add to the magical damage of a weapon.
The Dagger provides a bonus based on strength at a rating of E and a bonus based on dexterity at a rating of D.





























