Weapons Template

// <Insert in-game description here.> //

<Insert information on where the item comes from, and can it be crafted or only found. If crafted, what items is it crafted from?>

<weapon name> can be created from the following:

  • <weapon name> crafted from <item #1>
  • <weapon name> crafted from <item #2>
  • <etc.>

<Description of item goes here>

Name Damage1 Range Durability Weight Requirement2
AddedParam.3
<weapon name> ?/? ? ? ? ?/?/?/?
?/?/?/?

<Provide information on whether this weapon can be upgraded.>


1 The Damage stat dictates how much damage the weapon does. Where the Damage stats for an weapon are X/Y/Z:

  • X is Physical Damage
  • Y is Magical Damage
  • Z is Fire Damage

<provide information on how much damage the weapon does, if known. Otherwise, remove this line>

2 The Requirement stat concerns how high various skills must be in order to wield the weapon. Where the Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Magic required
  • Z is the Faith required

<provide information on requirements>

3 The AddedParam. rating indicate the level of bonus you receive based on the associated stat when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).

<provide information on bonuses>

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