// <Insert in-game description here.> //
<Insert information on where the item comes from, and can it be crafted or only found. If crafted, what items is it crafted from?>
<weapon name> can be created from the following:
- <weapon name> crafted from <item #1>
- <weapon name> crafted from <item #2>
- <etc.>
<Description of item goes here>
|
<Provide information on whether this weapon can be upgraded.>
1 The Damage stat dictates how much damage the weapon does. Where the Damage stats for an weapon are X/Y/Z:
- X is Physical Damage
- Y is Magical Damage
- Z is Fire Damage
<provide information on how much damage the weapon does, if known. Otherwise, remove this line>
2 The Requirement stat concerns how high various skills must be in order to wield the weapon. Where the Requirement stats for an weapon are W/X/Y/Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Magic required
- Z is the Faith required
<provide information on requirements>
3 The AddedParam. rating indicate the level of bonus you receive based on the associated stat when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
<provide information on bonuses>