Tower 3-1 Walkthrough
Tower of Latria
World Tendency Events
White World
- 2F West, path previously blocked by debris is accessible now. Pure White World Tendency required.
- Once unlocked it will stay unlocked even if World Tendency changes later.
- Items found in the cells Prison of Hope, 2F West
- 2F West, Lord Rydell can be rescued if you have the key from 3-2 (see below). The reward is a Dull Rat's Ring.
- Unlocking his cell is not dependent on World Tendency, but getting the key from 3-2 is. If you unlock his empty cell during Pure Black World Tendency, he will stay inside until you talk to him, after this the World Tendency shifts back towards White.
- Rescuing Rydell has no effect on his Black Phantom form. Remember that Latria's Archstone will be darker due to its position at the back of the screen, so suicide in Body Form one more time to ensure Pure Black when going for his BP form.
- Drops nothing if killed, unless he's killed before he gives the Dull Rat's Ring.
- Prison of Hope, 2F East is accessible after you free Rydell, and let him live.
- The Prison of Hope, 2F E Cell Key is located in one of the last open cells.
- Items found in the cells Prison of Hope, 2F E
Black World
- Black Phantom Lord Rydell is standing outside of his cell on the landing. He drops a Phosphorescent Pole when killed. Pure Black World Tendency required.
- He will appear whether you have freed him or not
- Black Phantom Mind Flayer outside the door on 1F behind the Prisoner Horde enemy, towards Ballista
- Black Phantom Mind Flayer in the room where the two warden's corridors come together at the exit door
- Black Phantom Mind Flayer on the open path between the warden's corridor exit and the first tower
Walkthrough
3-1 Tower of Latria map - numbered sections below correlate to circled numbers on the map
Video Tutorial: Walkthrough Part 1
Video Tutorial: Walkthrough Part 2
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page revision: 73, last edited: 25 Oct 2019 19:01