White World Tendency decreases enemy's HP, Damage Resistance, Souls, and Item drops, but offers more healing items.
If you want to maintain attained Pure White World Tendency in a particular world, you must ensure that you do not die in Body Form in that world. The easiest way to ensure this is to commit suicide in the Nexus whenever you regain your Body.
Killing the named NPC's that appear in Pure White World Tendency will push the World Tendency back towards Neutral (-180).
Reference for World Tendency
The following reference is used for World Tendency throughout this wiki.
Assuming World Tendency is at the maximum possible Pure White World Tendency (+200). Every body form death in a world is a -60 decrease until the maximum possible Pure Black World Tendency is achieved (-200).
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Reference for World Tendency Thresholds
The following reference is used for World Tendency thresholds throughout this wiki.
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Boletarian Palace
1-1 Boletarian Palace
- Above +180 -> The door on the left near the starting point will be unlocked.
- Once unlocked, it will stay unlocked even if World Tendency changes later.
- Pick up the set of Brushwood Armor at the bottom of the pit. This is the heaviest armor set, so bring your Ring of Herculean Strength along. Remember that heavy items will disappear forever if you examine them and then leave the level without picking them up.
- Brushwood Helmet, Wt 6.9
- Brushwood Armor, Wt 17.3
- Brushwood Gauntlets, Wt 10.4
- Brushwood Leggings, Wt 10.4
- Large Brushwood Shield, Wt 13.0
- Total Weight 58.0
- In the same pit, on one of the beams, is a Colorless Demon's Soul, don't miss it! Look for a broken beam near the ladder, walk carefully into the gap. If you walk straight, you will land on the beam below. You can get further down by carefully dropping to a lower beam; you should line the jump up from the central beam. Walking straight and turning on the narrow beams can be made simpler by using a bow in sniper mode. See YouTube video
- Above +180 -> Executioner Miralda in Body Form appears, hiding to the right inside stairwell building. Pure White World Tendency required.
- Drops the following if killed:
- Binded Hood
- Binded Cross
- Binded Boots
- Binded Gloves
- Master's Ring
- World Tendency will drop by -180
- Drops the following if killed:
- Above +180 -> The Red and Blue Dragon will disappear. This means you can grab the goodies in the field in front of their usual nesting place.
1-2 Phalanx Archstone
- No White World events
1-3 Tower Knight Archstone
- No White World events
1-4 Penetrator Archstone
- No White World events
Stonefang Tunnel
2-1 Stonefang Tunnel
- No White World events
2-2 Armor Spider Archstone
- Above +180 -> Scirvir, The Wanderer shows up. Show him the Dragon Bone Smasher from 2-3 for a Pure Greystone.
- To find him, start from the 2-2 Armor Spider Archstone and turn right.
- Fight your way through the miners, until you reach a large pit.
- Destroy the crates to your right to clear the path.
- Jump down the platforms carefully until you see a large cave.
- Scirvir is waiting in the cave, together with two Crystal Lizards. Drops the Ronin's Ring and drops Tendency by -180 if killed.
2-3 Flamelurker Archstone
- Above +180 -> The debris on the left path will be cleared, beyond which you will find a unique Extra Large Sword, the Dragon Bone Smasher.
Note: If you kill the Dragon God with to get above +180 World Tendency, you will have to go back to the Nexus, and then return to claim the sword.
Tower of Latria
3-1 Tower of Latria
- Above +180 -> 2F West, path previously blocked by debris is accessible now.
- Once unlocked it will stay unlocked even if World Tendency changes later.
- Items found in the cells Prison of Hope, 2F West
- Above +180 -> 2F West, Lord Rydell can be rescued if you have the key from 3-2 (see below). The reward is a Dull Rat's Ring.
- Unlocking his cell is not dependent on World Tendency, but getting the key from 3-2 is. If you unlock his empty cell during Pure Black World Tendency, and then progress to Pure White, he will stay inside until you talk to him.
- Rescuing Rydell has no effect on his Black Phantom form.
- Aside from a -180 Tendency shift, he will drop nothing if killed, unless he's killed before he gives the Dull Rat's Ring.
- Above +180 -> Prison of Hope, 2F East is accessible after you free Rydell, and let him live.
- The Prison of Hope, 2F E Cell Key is located in one of the last open cells.
- Items found in the cells Prison of Hope, 2F E
3-2 Fool's Idol Archstone
- Above +180 -> On top of the first tower where the first chain is released, a bridge will appear that gives access to the very top, where the Prison of Hope, 2F W Cell Key, that unlocks Rydell's cell, can be picked up.
- Once unlocked, this bridge will remain there even if World Tendency changes later.
3-3 Maneater Archstone
- No White World events
Shrine of Storms
4-1 Shrine of Storms
- Above +180 -> Satsuki in human form descends from the ruined wall and stands at the entrance, looking for the Magic Sword "Makoto".
- If you find the Magic Sword "Makoto" and give it to Satsuki, he will attack you. After you've killed him, he will drop the sword for you to pick up.
- If you find the Magic Sword "Makoto" and decided not to give it to Satsuki, he will attack you.
- If you find the Magic Sword "Makoto" and have it equipped, when you talk to Satsuki, he will attack you.
- Remember that killing Satsuki shifts World Tendency by -180.
4-2 Adjudicator Archstone
- Above +180 -> In the room Patches kicks you down to, the previously unreachable corpse is now on the ground. Loot it to obtain the Magic Sword "Makoto".
4-3 Old Hero Archstone
- No White World events
Valley of Defilement
5-1 Valley of Defilement
- Above +180 -> Between the Rats, and the first Giant Depraved One, there will be a ladder leading upwards on the face of the wall to the left.
- Once this ladder is unlocked, it will stay unlocked even if World Tendency changes later.
- Based on reports, the ladder might not appear if world is Pure White, but is shifted down before loading 5-1 at least once.
- Climb the ladder and watch out for a Giant Depraved One half way through.
- Eventually the path leads to three Giant Depraved Ones guarding the Istarelle Spear.
5-2 Leechmonger Archstone
- Above +180 -> Selen Vinland will appear on a tiny island right after the first fog gate, talk to her to start a side quest.
- Give her the Crest of Vinland from 5-3 to get the Ring of Devout Prayer (Your faith has to be at least 10 for her to give you the ring).
- Drops the following if killed:
- Ring of Devout Prayer
- Dull Gold Helmet
- Dull Gold Armor
- Dull Gold Gauntlets
- Dull Gold Leggings
- World Tendency will drop by -180.
5-3 Dirty Colossus Archstone
- Above +180 -> Black Phantom Garl Vinland appears.
- Only appears after you have killed Maiden Astraea and collected her Pureblood Demon's Soul.
- Drops Bramd and Crest of Vinland.