Yuria practices a dark form of Soul Arts, to the great disapproval of Saint Urbain and his followers. She was imprisoned by Executioner Miralda under the watchful eye of one of King Allant's Fat Officials, but if rescued by the player, becomes one of the two advanced Magic teachers, along with Sage Freke.
Dialogue from her and Biorr suggest that she has been subject to torture from the Fat Ministers. Inside the tower she is held captive there are two corpses holding the Ring of Magical Nature and the Ring of the Accursed. The item description of both these rings implies those corpses having been witches. Just like Stockpile Thomas' wife and daughter they have fallen victim to the Fat Ministers. (In 1-1 you find two hung corpses, one holding the Jade Hair Ornament and the other the old ragged robes set. Due to Thomas' dialogue when you give him the ornament it becomes clear that these corpses very likely were his wife and daughter. Again the other corpse holding the same armor set as Yuria suggests that his wife was a witch and that was probably the main reason for their execution.
Despite her use of dark Magic, Yuria is a kind, if timid woman, though she has demonstrated a remarkable temper, the quickest to become hostile out of all the NPCs. After the Slayer of Demons rescue Yuria she becomes infatuated with the protagonist, regardless of gender, going as far telling that she owes her life to the hero. Sage Freke once stated that Yuria's Magic is weaker than his because it stems from emotion, but no evidence exists that this is the case.
Location
- Boletarian Palace
- World 1-3: imprisoned in the tower the cramped alley by the dogs, in the area after the Tower Knight's Archstone, leads to.
- Nexus
- To the right of Freke's Apprentice, after being rescued from World 1-3.
Tendency Events
- At Pure Black Character Tendency, after Yurt is killed, Mephistopheles will appear in the Nexus, tasking the player with killing Yuria as part of her questline.
Special
- Must be rescued from the tower of World 1-3 to unlock her as a teacher in the Nexus.
- Teaches advanced Magic Spells for Demon's Souls.
- Allows players to memorize Magic Spells they have already learned.
- If killed as requested by Mephistopheles, she'll reward the player with the Foe's Ring.
- Killing Yuria will shift Character Tendency toward Black (-1,5), but it won't adjust World Tendency.
How to rescue Yuria
Video Tutorial: Rescue Tutorial
- This side quest will require the player to have access to the third area of Boletarian Palace: the entrace to World 1-3 is sealed off by a thick fog that can only be dispelled by defeating the final Boss of any other Archstone.
- Kill the Fat Official near the Crossbow-wielding Soldiers and retrieve the Iron Ring of Keys from his body.
- Kill the Fat Official that locked the gate at the start of the area and retrieve the Official's Cap from his body.
- Backtrack to the end area of World 1-2 just before the Tower Knight's fog gate: the wooden door that is sealed shut can be unlocked with the Iron Ring of Keys.
- Take the path down to enter the dungeon below and kill the Fat Official to obtain the Bloody Key (the Iron Ring of Keys can open Biorr's cell too).
- Go back to the beginning of World 1-3: the Bloody Key will unlock the gate in the alleyway behind the carts with dogs inside and the fountain.
- Follow the path to eventually arrive at a tower, where on the top floor there is a raised staircase guarded by a Fat Official.
- Equip the Official's Cap as a disguise to trick the Fat Official into lowering the staircase.
- Kill the Fat Official (he won't be hostile until you attack him or remove the Official's Cap).
- Unequip the Official's Cap and speak to Yuria to finish the rescue.
Stats
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Equipment
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Magic Spells Taught
Strategy
Yuria turns hostile more quickly than other NPC. When antagonized, she will always cast Firestorm first. From then on, she will attack with Flame Toss, if the player is at a distance, or Firestorm, if the player is at mid-close range. Yuria will rarely pursue the player away from her corner unless they step out of her sight range, yet remain nearby. She instead tries to bait the player into approaching her, so she can attack with Firestorm.
Much like Sage Freke, Yuria never runs out of MP. When turned hostile, she will cast Firestorm up to three times and use Flame Toss constantly for a while, then eventually stop casting. She will begin casting again after a short break, but at a much lower rate.
Notes
- While the Official's Cap carries over to New Game+, the Iron Ring of Keys and Bloody Key need be retrieved again.
- Freeing Biorr from his cell isn't a necessary to step to rescue Yuria.
- Killing both Yuria and Sage Freke will make it impossible to learn or memorize different Magic Spells for the rest of the playthrough, since Freke's Apprentice will turn hostile as soon as his master is harmed.
Dialogue
All dialogue text is © Sony Computer Entertainment Inc.
Voiced by: Jenny Funnell